Level 2 Technical Production
Course Description
Teacher in Charge: Mr L. McClymont.
Level 2 Technical Production
Year 12 Technical Production focuses on students gaining the skills and knowledge to participate in the creation of real school productions and events. They will learn more advanced Sound, Lighting, Costume and Design skills, using these to assist several departments in the school. 12TPR is a mix of both art and science theory, with students delving into Colour Theory and Design Principles through to Sound Wave Theory and Electronics. This theory is balanced with almost 50% practical work throughout the year. Although this course does not count towards University Entrance or Course Endorsement, it is a worthy companion to Drama, Technology, or Media courses as well as a vocational pathway into the production industry.
Note: there is a requirement for working outside class time on events throughout the year.
Note: Audio and Lighting standards are compulsory and students choose two out of Costume, Stage Design, and Production.
A device is required for this course.
All standards can be achieved at A/M/E level.
Course Overview
Term 1
27700
Demonstrate and apply knowledge of stage lighting design and process. - Students will learn about: purposes of lighting, lighting equipment and accessories, analysing texts, colour theory, design principles, rigging, lighting consoles, and programming.
27702
Take responsibility for a production area in a performance - Students will learn about: working professionally, collaborating with a creative team, leadership skills, project management, and critiquing and reflecting on their work.
Term 2
27704
Design and construct item(s) to meet production needs for a performance context. - Students will learn about: purposes of setting, analysing texts, materials technology, collaboration with others, model building, sketchup.
27703
Demonstrate and apply knowledge of sound for a performance context using control and enhancement processes. - Student will be learning about: Sound wave theory, microphones, consoles, dynamics, EQ, effects, reaper, and digital recording.
Term 3
27699
Research and design a costume for a specified performance context - Students will learn about: purposes of costuming, soft materials technology, design principles, collaborating with creatives, and analysing texts.
Term 4
Students will use the last 4 weeks to finish off standards and work on final events.
Entry Criteria
This course is open entry for all students.
Equipment/Stationery and Course Costs
This course makes significant use of digital learning material at various times during the year. It is essential for a students to have a laptop during these times. Some learning activities, including assessments, will not be able to be completed without a laptop.
Pathway
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
External
NZQA Info
Demonstrate and apply knowledge of costume design for an entertainment and event context
NZQA Info
Demonstrate and apply knowledge of lighting design for an entertainment and event context
NZQA Info
Describe and carry out tasks and responsibilities in a production role in an entertainment and event context
NZQA Info
Demonstrate and apply knowledge of sound design for an entertainment and event context
NZQA Info
Demonstrate and apply knowledge of the design and construction of entertainment and event props and scenic elements
Disclaimer
Course selection does not guarantee a course will be available or that you have approval to take a course. Final course confirmation is in January and depends on your final results and in rare cases, staff availability.