Teacher in Charge: Mr S. O'Brien.
Entry CriteriaStudents must have successfully completed the Level 2 Digital Technologies Programming course with 14 or more credits at Achievement or above.
This course introduces students to authentic, recognised tools and techniques to help them develop digital outcomes in the same way they would in the workplace. With a particular focus on programming, the course covers subjects such as user experience methodologies, object-orientated programming techniques and the Agile approach to product development, students completing the course are well placed to pursue tertiary study or employment in the creative digital industries or a wide range of other career pathways.
The course consists of two major projects: developing a graphic computer game with Python using object-oriented programming, and a collaborative project where students work in a team to design and develop a website for a client.
Students will complete four Level 3 NCEA Internal assessments and one Level 3 NCEA External Assessment. The total number of credits for this course is 22.
Students are required to have passed the Level 2 Digital Technologies Programming course with 14 or more credits to be eligible for this course
Term 1
Use complex programming techniques to develop a computer program
Term 2
Apply user experience methodologies to develop a design for a digital technologies
Term 3
Use complex processes to develop a digital technologies outcome
Use complex techniques to develop a digital media outcome
Term 4
Present a reflective analysis of developing a digital outcome - External
Students must have a laptop or computer at home to complete coursework.
Course selection does not guarantee a course will be available or that you have approval to take a course. Final course confirmation is in January and depends on your final results and in rare cases, staff availability.